Hey!!! Loved the demo, and I guess you can't get any further than by the treehouse owned by the queen in Covewood. I found a game breaking programming error you guys might wanna fix. When talking to Gus in Covewood, his array of talking sessions will run out which causes the game to not know what to do and therefore crash with the following message
############################################################################################ FATAL ERROR in action number 1 of Other Event: User Defined 0 for object obj_scene:
array_copy :: argument 2 is not an array at gml_Object_obj_scene_Other_10 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Object_obj_scene_Other_10 (line -1) called from - gml_Script_s_create (line -1) - <unknown source line> gml_Script_player_gus_talk gml_Script_player_walk gml_Object_obj_player_Step_0
I can't wait for this game!! I've been waiting for years (since 2016 I guess), but I'm really glad that it's somewhere close to its release. Anyways, take your time!
Hello! I'd love to pre-order this game, but for some reason the launcher is asking me to pay with Paypal instead of card. Is there any way I can pay with a credit card
One of the most interesting and original games I have played recently. The demo has been really enjoyable, except for what I believe to be a small bug during a dialogue cutscene. I have never pre-ordered a game before, but this one has hyped me so much that I'm really considering doing so.
My friend made an Amino for this game if anyone wants to check it out!(if I’m not allowed to comment this sort of thing, then tell me and I’ll delete it)
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object obj_bc:
Variable obj_bc.qs(100538, -2147483648) not set before reading it. at gml_Script_tac_quirk_cards ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_tac_quirk_cards (line -1) gml_Script_quirk_swap gml_Script_state_apply_actions gml_Script_state_execute gml_Object_obj_bc_Step_0
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 at time step150 of time line tl_gus_talk:
Variable obj_cutscene.gus_msg(100242, -2147483648) not set before reading it. at Timeline_tl_gus_talk_1 ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is Timeline_tl_gus_talk_1 (line -1)
The demo is wonderful, can't wait for it's release. Although it's amazing, there was some bugs when talking to Gus. I had it crashed for times, three in that time he talks about our favorite color.
Tried this out on my Twitch stream, and man I enjoyed this more than I thought I would. I was a fan of Earthbound as a kid, and it feels like Glitched might be able to hold that kind of charm without going too hard in any direction and falling apart. Looking forward to the full thing!
Hi there! In GLITCHED it seems you are using 16x16 sprites, how did you tweak RPG Maker MV to use these? As when I use sprites of that size they are extremely small in MV?
The demo was good for what I played so far of it, it's a lengthy one compared to others that I've seen where it's about ten minutes or less, a few complaints but nothing bad. I liked it quite a bit.
I am currently playing the demo and it's lovely! The level of polish and detail is astounding - even though the unique text for every tree will kill me eventually as I frenetically search for every tree in the area haha
(edit: this post originally contained some typos I found, but now I know the right place to submit them!)
Oh! I didn't know typos could be submitted there. I will send the ones I posted here, and when I finish playing the demo I'll compile a list of my findings and submit it as well. Thanks for the tip!
Decided to cover this game for an episode of 1Game1Minute on my channel. Absolutely loved Glitch; totally devastated that they killed my Bebo. #ripBebo
← Return to game
Comments
Log in with itch.io to leave a comment.
I just got a good 4.5 hours into this game! I love it so much, the characters and story are wonderful. Can't wait for the full release!
I adore this premise and eagerly await release... but not so eagerly that I want anyone to be put at risk.
Stay safe, and thanks again for working on such a wonderful game.
Hey!!! Loved the demo, and I guess you can't get any further than by the treehouse owned by the queen in Covewood. I found a game breaking programming error you guys might wanna fix. When talking to Gus in Covewood, his array of talking sessions will run out which causes the game to not know what to do and therefore crash with the following message
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object obj_scene:
array_copy :: argument 2 is not an array
at gml_Object_obj_scene_Other_10
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_scene_Other_10 (line -1)
called from - gml_Script_s_create (line -1) - <unknown source line>
gml_Script_player_gus_talk
gml_Script_player_walk
gml_Object_obj_player_Step_0
so yeah... get that sorted >_<
I can't wait for this game!! I've been waiting for years (since 2016 I guess), but I'm really glad that it's somewhere close to its release. Anyways, take your time!
Hello! I'd love to pre-order this game, but for some reason the launcher is asking me to pay with Paypal instead of card. Is there any way I can pay with a credit card
Yes. Put your credit card in Paypal. Problem solved.
Oh frick, called out XD
new demo coming out soon and i can't wait YEEET
One of the most interesting and original games I have played recently. The demo has been really enjoyable, except for what I believe to be a small bug during a dialogue cutscene. I have never pre-ordered a game before, but this one has hyped me so much that I'm really considering doing so.
Amazing job!
My friend made an Amino for this game if anyone wants to check it out!(if I’m not allowed to comment this sort of thing, then tell me and I’ll delete it)
http://aminoapps.com/invite/F6HW71I7BI
almost here!
5 days people
I have officially pre-ordered GLITCHED with the soundtrack and dev's book included and I can't wait to play it when it comes out! :DD
want to put the game on mobile devices?
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_bc:
Variable obj_bc.qs(100538, -2147483648) not set before reading it.
at gml_Script_tac_quirk_cards
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_tac_quirk_cards (line -1)
gml_Script_quirk_swap
gml_Script_state_apply_actions
gml_Script_state_execute
gml_Object_obj_bc_Step_0
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
at time step150
of time line tl_gus_talk:
Variable obj_cutscene.gus_msg(100242, -2147483648) not set before reading it.
at Timeline_tl_gus_talk_1
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
Timeline_tl_gus_talk_1 (line -1)
Are there any plans for a Linux version ?
Here's the final part of my first playthrough!
My audience I have been waiting for YEARS! First played this game in 2016. I can. not. WAIT!!!!!
Here's part 2 of my Glitchy adventure!
Very cool and unique game! Proper had me going when I encounted the "Glitch" haha
Man, this game was fun and really interesting! Can't wait for the full release!
The demo is wonderful, can't wait for it's release. Although it's amazing, there was some bugs when talking to Gus. I had it crashed for times, three in that time he talks about our favorite color.
Thanks! Should be fixed in the latest version.
crashed - could not find OBJ_Conrad after the glitch scenes,
Man, this is a game feature
Unless you meant it as a joke, just reopen the game. OBJ_Conrad not being found is actually a feature.
Amazing :D
Tried this out on my Twitch stream, and man I enjoyed this more than I thought I would. I was a fan of Earthbound as a kid, and it feels like Glitched might be able to hold that kind of charm without going too hard in any direction and falling apart. Looking forward to the full thing!
Hi there! In GLITCHED it seems you are using 16x16 sprites, how did you tweak RPG Maker MV to use these? As when I use sprites of that size they are extremely small in MV?
They likely draw them 16x16 then upscale them in photoshop, it's not hard
The demo was good for what I played so far of it, it's a lengthy one compared to others that I've seen where it's about ten minutes or less, a few complaints but nothing bad. I liked it quite a bit.
The demo was interesting, and I was always a fan of the the fourth-wall breaking genres. I'll most definitely get the game once it comes out!
This was fantastic! I really liked it! I'm definitely going to get the full game after it comes out.
if this ever became a game on Nintendo switch I would be ecstatic
When will the game be finished?
Will this have multiple endings? and different confrontations depending on our actions?
How important is the Essence System in the game? I still do not understand it
and good demo, i love it!
I am currently playing the demo and it's lovely! The level of polish and detail is astounding - even though the unique text for every tree will kill me eventually as I frenetically search for every tree in the area haha
(edit: this post originally contained some typos I found, but now I know the right place to submit them!)
There is a link above to report bugs, you can report spelling mistakes there! Thanks for the reports!
Oh! I didn't know typos could be submitted there. I will send the ones I posted here, and when I finish playing the demo I'll compile a list of my findings and submit it as well. Thanks for the tip!
Funny, I saw this game when it was on kickstarter, didn't back it though. Shame.
Decided to cover this game for an episode of 1Game1Minute on my channel. Absolutely loved Glitch; totally devastated that they killed my Bebo. #ripBebo
I'm so excited for the rest of the game!
I'm sorry, I think i have a GLITCH in my system! Can you GyUS check it out?
It's time to fight back... kinda. Sorta. Can you even call these dudes inner demons?
I SWEAR I'LL FINISH IT BEFORE YOU'LL RELEASE IT xD